
Several weapons, once purchased, can be further customized to suit the player's needs. Players may also purchase items with real-life money instead, providing them with easy access to normally rank-restricted items. Instead, they may borrow an item for a set period of time, such as 1 day, 7 days, 30 days, or 90 days. However, Combat Arms runs on a rental system - rarely allowing players to buy permanent items. Players may customize their weapons with silencers, larger or faster-loading magazines, and different types of scopes to improve accuracy. The various items for sale range from hats to machine guns, as well as other special items that can't be found anywhere else. This area of the game allows players to access the Shop, customize their items, or take on daily missions. A new rank allows you to unlock new weapons and equipment, while GP allows you to purchase those items.Īny time before or after a game, players can access the Emporium. Players are able to obtain an in-game currency known as Gear Points (GP) and experience (EXP) after a match. Elite or Super Elite Moderator status further allows you to kick unruly players, regardless if they are a teammate or enemy.

Room Moderators also choose the map, game mode, time/score limits, and weapon/gear restrictions (such as "Melee Only," "No Sniper Rifles," or "No Backpacks"). They determine whether or not a player can join mid-combat (in the middle of a game), if Friendly Fire will be on in certain game modes, and whether or not the Killcam is active (also for certain modes). Players can join a room that suits their needs, such as a certain mode or map, or create their own.Įach room features a Room Moderator, who sets the rules and restrictions of a game. Some servers may even feature unique settings, such as Rec Rules (a type of casual gameplay) or "Difficulty" (for holiday events).Įach server is further divided into channels, which contain a central lobby filled with individual game rooms. Rank-restricted servers prevent novice players from going against highly-professional ones, while open servers allow higher-ranked players to assist or practice with lower ones. To relieve system stress, the main server is divided into smaller servers. Upon completion of the tutorial (and following every successive login thereafter), players can access the main game server. If the player needs to sharpen up their skills, they may re-experience the tutorial at any time by clicking F1.

This allows them to acclimate themselves to the different aspects of Combat Arms.

Though optional, it is highly recommended for newer users who aren't familiar with the controls of the game. This determines their gender and ethnicity, which bears no effect on gameplay, and can be changed later on.Īfter everything is finished and confirmed, the player will move on to a tutorial of the game. Secondly, players will choose their base character model. This alias determines their individuality within the game, and allows them to make a name for themselves. 5.1 ONLY PART THAT STILL NEEDS REVISIONĪfter logging-in for the first time, players will choose unique character name.
